it was problems with mesh placement that i was more worried about. when i exported to blitz all my meshes got offset by a small amount
this may have been cleared up, havent used 3DWS in ages.
On the other hand im real glad you havent left blitz3d for dead
this may have been cleared up, havent used 3DWS in ages.
On the other hand im real glad you havent left blitz3d for dead