New Bug in Platform Code.

BlitzMax Forums/BlitzMax Beginners Area/New Bug in Platform Code.

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

yep platform collision code can have many problems. You wait until you add solid walls and ceilings you can hit your head on. Then slopes ... haha :-)

Why not try setting the new coords for the player when they move in a direction (keeping the old ones stored), then do a test for a tile on on both corners (and maybe the middle of the edge) in the direction they are moving. If a tile is detected, reset the coords. This will work for up/down/left/right etc. Also when falling, if you detect you have fallen "into" a tile, you can't just reset the y coord or you'll never land, you need to set the y coord so the player is perfectly on the tile and then change the player graphic to walking and play a landing sound.