[WIP] MGE - High Level 2D Game Framework

Miscellaneous Forums/Blitz Showcase/[WIP] MGE - High Level 2D Game Framework

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Just tried out Maptest. Works well. See you used integer-based coords for the tiles not floating point (at least for rendering). Integer sometimes looks a tiny bit jerky due to moving at non-integer based speeds but then floating point has weird artifacts on the edges of tiles (as we discussed in a previous post).