Do people really care to spend on hardware just to see slightly increased numbers of particles/small objects being bounced around the scenery? This is what PhysX cards seem to have been doing up until now.
There's no killer app to make anyone want to spend money on their hardware. There's no game that requires a PhysX card to run (to my knowledge)... which is because there's absolutely no game that couldn't just make use of the CPU (or GPU, of course) to handle physics in the absence of PhysX hardware.
Nice idea, but about 5 years too late.
There's no killer app to make anyone want to spend money on their hardware. There's no game that requires a PhysX card to run (to my knowledge)... which is because there's absolutely no game that couldn't just make use of the CPU (or GPU, of course) to handle physics in the absence of PhysX hardware.
Nice idea, but about 5 years too late.