fun language v better visuals producing language

Miscellaneous Forums/General Discussion/fun language v better visuals producing language

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eye- Welcome to Blitz forums- I dont think I have seen you before.

Graphics will always be important, but so many games have decent visuals these days, it is hard to differentiate. Playuability is where it's at, but programmers have forgotten this, which is why I think the indie developer still has a shot, if they aim in the right direction. Question: Are games nowadays more interesting than those of 10 years ago? IMO, NO.

Blitz doesn't have a 3D engine, so use whichever you choose. I think the smart money is on Blitz for quality of language of usability. Just look at the titles turned out.