fun language v better visuals producing language

Miscellaneous Forums/General Discussion/fun language v better visuals producing language

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Dabz, I value your opinions, and you are right that even if we don't agree our are opinions are still valid.

I believe that companies sell retro collections because the game/content has already been done years ago, and so they can resell those games with minimum time spent on them. The companies will always make a profit on them because they haven't spent that much money reselling them.

"I also imagine that the at least a quarter of gamers are'nt equiped with the most up to date GFX cards out there... Which in turn, will cause the game to run like a slug on max settings.

So even if a game did have fancy pants 'Wow wee' graphics, they'd only have to yank the settings down to get a decent frame rate, so wheres the benefit in that?" - You are talking about PC games, not console games which have high tech hardware, so there isn't a max settings problem.
Console games far outsell PC games.