SetHandle( x#,y# )
or
SetImageHandle( image:TImage,x#,y# )
But if your not doing the collitions in that way then this was a useless post. But look them up, cos maybe you are
or
SetImageHandle( image:TImage,x#,y# )
But if your not doing the collitions in that way then this was a useless post. But look them up, cos maybe you are