I grabbed the latest version from Sourceforge and it compiled without a problem.
If anyone is interested, you just have to replace the old c files with the new ones from sourceforge (don't forget the includes), then add this to glew.bmx:
If anyone is interested, you just have to replace the old c files with the new ones from sourceforge (don't forget the includes), then add this to glew.bmx:
Global glUniformBufferEXT(a%,b%,c%)="__glewUniformBufferEXT" Global glDrawElementsInstancedEXT(mode_:Int,count_:Int,type_:Int,indices:Byte Ptr,primcount:Int)="__glewDrawElementsInstancedEXT"