Why not just move to XNA?
XNA is really cool but heavyweight. Sure, the debugger of Visual Studio is my Blitzmax wet dream ;).
Can one write Hello World in 1 line of code in XNA, without linking/import extra class libs and viewpots and what-have you?
Eat this XNA :))
Graphics 800,600, 0; While Not KeyHit(key_escape) Cls(); For i = 10 To 400 DrawText("try Hello World in XNA", 10, i); flip(); Next; Wend
Anyone who wanna start games programming should start out with Blitzmax. It kix XNA-butt due to the simplicity.