Re Blide crash. This seems to occur when there is a very large project loaded.
If I try the following as a single bmx file (no project)
It halts the program and starts the debugger.
However, if my project is loaded into Blide, this code (as a single bmx file, not part of the project) will crash the debugger to the desktop.
If I try the following as a single bmx file (no project)
Graphics 800,600 Global img:TImage = LoadImage("") Repeat Cls DrawImage img, 0,0 Flip Until KeyDown(KEY_ESCAPE)
It halts the program and starts the debugger.
However, if my project is loaded into Blide, this code (as a single bmx file, not part of the project) will crash the debugger to the desktop.