mulawa1,
Would it be any help to move them on a grid system? Use an array to keep all cube positions and dont allow any cube to snap into a position where another cube exists.
I.e. don't use collisions as the unpredicatble way of preventing overlap, use maths.
IPete2.
Would it be any help to move them on a grid system? Use an array to keep all cube positions and dont allow any cube to snap into a position where another cube exists.
I.e. don't use collisions as the unpredicatble way of preventing overlap, use maths.
IPete2.