Collisions Question

Blitz3D Forums/Blitz3D Beginners Area/Collisions Question

I think this time I may be asking too much of BlitzBasic.

Let me reduce my problem to a very simple case.

Imagine two L shaped pieces made from 3 cubes - I want to prevent them penetrating each other BUT I want them to be able to interlock.

I have tried two approaches:

1. In BB3D I made the shapes out of cube entities held together by a parent pivot. I set up collision detection on the pivots with children enabled - works fine BUT because children can move independently, a collision can cause the cubes to lose alignment.

2. In 3DC I created the shapes by extruding a cube, exporting as a .x file and loading as a mesh into BB3D. Obviously this time I don't experience breakup BUT the collision detection seems to be only applying to the original cube (before extrusion) hence the shapes can partially penetrate.

Any thoughts that might assist me before I start trying some indirect laborious approaches?

Peter