Recompiling a MOD

BlitzMax Forums/BlitzMax Beginners Area/Recompiling a MOD

You can't build a module in MaxIDE. You have to build it from the commandline ( bmk makemods pub.maxml ) ( I guess it's in pub? whatever namespace it's in, use that! )

Or you can build it from within Blide.

If C code is involved you'll need MinGW installed to. Check the thread in Module Tweaks for instructions on that.