Bi-Directional Rotation

Blitz3D Forums/Blitz3D Beginners Area/Bi-Directional Rotation

Sorry, I didn't realise I was your personal tutor ;)
Heh :)
I think you're one of the only (active) knowledgeable blitzers on this topic.

It makes sense to find the average of the left and right wheels...


My lack of understanding relates to the internal processes of the command.
I'm under the impression that the Entity is aligned to the vector positions given, on top of the entity it's colliding with (the landscape). Correct?

Thanks for all the constructive help.