EasyTok - Make Level specifications

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Hi

"Is there any way to make two static meshes. For some reason
i can't just merge them and rename them."

No you can't ! Only one Static mesh can be defined.

Else, i have made some test with 3DS files, it work
correctly here is a simple conversion (without texture !)
of the file : Simple_Scene01.b3d to 3DS file :

http://www.blitz3dfr.com/tempo/Simple_Scene01.3DS

It work with the example :
Beginning - From 3D scene 01.bb

If your hown test didn't work, it's just that you make
a mistake with the objects filenames. Just try to see
in this file the good method :) This scene include
a static mesh and some body.

I hope you like it :)

Edit :
For your test : Level.3DS it's normal if the program bug
because all the names stored under 3DS fils are broken ...

One of the advantages of the 3DS format :) Because 3DS seem
to block objects name length to 10 chars. Use B3D to not
get this problems ! Else you'll have problems like this
all the time... Maybe you can use blender to convert and
name your 3D files ? There is an exporter to B3D format.
An exporter exist too for C4D.