Fuzzy images

BlitzMax Forums/BlitzMax Beginners Area/Fuzzy images

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I wasn't advocating using .BMPs or .PNGs for larger games - I was merely pointing out that in "MY" game (which is very small anyway and what this thread was all about!), I'm using .BMPs as they compress smaller than .PNG.

I have to pay for my bandwidth, so to me size as a downloadable IS important.

Grisu stated PNG zips were smaller than BMP zips - I was merely pointing out that he may not actually be correct in his assumption and offered conclusive proof that he should consider.

I don't give a toss about the end user's HD size - my game is small enough to fit on a floppy disk (at the mo) - so even when uncompressed a couple of extra meg isn't going to make a great deal of difference on a multi Gb HD. The days of 40Mb HDs are thankfully long gone and so is the worry of storage space.

When I download a game I don't think to myself - I've only got another XXXGb remaining, will this fill my HD? And I don't think anyone else does either. What I do think about is whether this 1000Mb download will be any good or is it just a waste of time downloading it in the first place.

And personally, I'd rather a smaller download - most games don't stay on my HD for very long anyway.

But that's only MY experience and MY opinion.

And as this thread was talking about my game, and gratefully resulted in the answer I required as a Noob to Max, but not as a Noob programmer (either to Blitz or other languages), then the job was a good'un.