I'm not doing any more to the graphics for a while now - I've done environmental tests and they proved to be very, very lush-looking.
The thing is, it looks so realistic when running - almost like a hologram - it really does look nice in Blitz3D - just turning the board and watching the light glare glint off the surface and the pieces reflecting as they move - looks totally yum - it is just very 3D looking, like you could poke your paw into the screen and move a piece.
One thing I want to add is shadows. I think a combination of real-time reflection, real-time lighting and real-time shadows might just pop the Large.
The border of the board is changeable and you can alter the colour/texture - remove the letters/numbers.
The chess AI does *seem* relatively easy so far. However, I don't predict it will play a strong game of chess against a strong opponent. It will certainly spot danger and be able to take advantage of player mistakes.
The thing is, it looks so realistic when running - almost like a hologram - it really does look nice in Blitz3D - just turning the board and watching the light glare glint off the surface and the pieces reflecting as they move - looks totally yum - it is just very 3D looking, like you could poke your paw into the screen and move a piece.
One thing I want to add is shadows. I think a combination of real-time reflection, real-time lighting and real-time shadows might just pop the Large.
The border of the board is changeable and you can alter the colour/texture - remove the letters/numbers.
The chess AI does *seem* relatively easy so far. However, I don't predict it will play a strong game of chess against a strong opponent. It will certainly spot danger and be able to take advantage of player mistakes.