Okay, i set the name of the floor of the level I made to:
[STATIC=floor]
and then exported a .3ds and a .x to see if they work.
On the .x i'm getting nothing, the cubes keep falling and level doesn't appear. On the .3ds though, the cubes bounce once and then they fall, but the level still isn't visible.
[STATIC=floor]
and then exported a .3ds and a .x to see if they work.
On the .x i'm getting nothing, the cubes keep falling and level doesn't appear. On the .3ds though, the cubes bounce once and then they fall, but the level still isn't visible.