Finishing the game - priorities ?

BlitzMax Forums/BlitzMax Beginners Area/Finishing the game - priorities ?

So I find myself probably half way through the develop[ement cycle of my first game, a 2D retro effort. Right now the problem I'm having is, because I'm in-experienced I'm writing code as I go instead of planning things out. As a consequence, I'm currently wasting time getting explosions to look "nice"

What advice would you give in order to get the game finished ?

Is it best to get the whole framework running, using placeholder graphics? Or do people do graphics first and integrate from the start ?

Do you integrate score and soundFX at the end or during developemnt ?

Intro screens and high score tables, I take it should be last ?