Although using the DX9-mod makes some things rendered faster but also crappier on some machines. Like I stated in another post, the DX9-mod makes sprites looking like memorydumps when using the single-surface-TAnim-code out of the forum. Also some transparencythings when grabbing images are looking like garbage dump on my older test-pc with sis-onboard-graphicscard-chip.
So if your graphicscard is a bit older you may experience nice fps but garbage with dx9 and single-surface but a nifty increase of fps on newer cards (the single-surface-thingy didn't made that huge increase).
And to not be too off-topic here: on nearly all pcs my users possess the OGL-implementation was outrun by the DX9-Mod. The only exceptions are the older onboard-chips, they all had to fall back to dx7 or ogl (garbaged sprites).
bye
MB
So if your graphicscard is a bit older you may experience nice fps but garbage with dx9 and single-surface but a nifty increase of fps on newer cards (the single-surface-thingy didn't made that huge increase).
And to not be too off-topic here: on nearly all pcs my users possess the OGL-implementation was outrun by the DX9-Mod. The only exceptions are the older onboard-chips, they all had to fall back to dx7 or ogl (garbaged sprites).
bye
MB