Sorry, for the late answers. I wasn't around often here the last days/weeks...
Not really. I think it should be faster if you're using arrays.
This are the number of frames before the particle will be looped/stopped.
BTW: Why do you want to set EmissionRate to 0?
@pls: A customer has already compiled it sucessfully on mac os x.
What do you mean? The whole source and editor is 100% mine?
Yes.
Did you test with pre-populated arrays of TParticles which are 'recycled'?
Not really. I think it should be faster if you're using arrays.
Also, what is 'Frames'?
This are the number of frames before the particle will be looped/stopped.
BTW: Why do you want to set EmissionRate to 0?
@pls: A customer has already compiled it sucessfully on mac os x.
double-check that everything you sale is 100% yours.
What do you mean? The whole source and editor is 100% mine?
Is the system designed around OOP principles?
Yes.