Why doesn't the BlitzMax compiler...

BlitzMax Forums/BlitzMax Programming/Why doesn't the BlitzMax compiler...

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

...detect and only include the modules it needs automatically? I know you can use Framework but surely if Framework Assistant can work out exactly what you need so easily, why doesn't the BMax compiler? It saves having to use different utilities and I can't see a reason why having modules you don't use included - unless people like unnecessarily large programs. :-)

The only problem I can think of is with driver modules - choosing the audio/graphics drivers, but surely you could specify this additionally (if you wanted to).

What does everyone else think? Am I missing something blindingly obvious (or is it just a case of Mark having more important stuff to do, like 3D stuff :-P)?