Differences I noticed BB2D/BP for 2D :
BP :
- imagecollide() works faster (no little slowdown when the 2 frames collides each time for the first time)
- use less vram : it seems to use the vram only when images are drawn on screen
- load media faster
- IDE debug show exact errors
- the loadfont and text are now anti-aliased :)
- ...
BP :
- imagecollide() works faster (no little slowdown when the 2 frames collides each time for the first time)
- use less vram : it seems to use the vram only when images are drawn on screen
- load media faster
- IDE debug show exact errors
- the loadfont and text are now anti-aliased :)
- ...