So what's the best Physics Lib for B3D these days?

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well..from the testing i did a long while ago on my
800mhz machine - tokamak was way quicker.. things
may have changed..but im inclined to think that some of
these wrappers may have a part to play when it comes
to benchmarking - "easytok" implies a significant level
of abstraction...typically this results in less control, and
more calls.. though i could be very wrong.. ;) :p