.Newton Wrapper for Blitz3D

Blitz3D Forums/Blitz3D Userlibs/.Newton Wrapper for Blitz3D

"My key contain \ back slash, which C specially take care of it. So, I make it \\ double. then the problem gone...."

This is my second solution/option... ;-)


"Would you kindly put a comment in your code?"

A sort of "Do not forget to double the '\' if is present in the licence key string.."
Help need here. Remenber, i'm a french people.

JP

Edit : Code archive updated. Thx