Mouse events in Dev-C++

Blitz3D SDK Forums/Blitz3D SDK Programming/Mouse events in Dev-C++

Yes, in my first post in this thread, the 4th line from the bottom, I was saying that I know how to get data( messages ) from the callback( ie: I can set up my own vk_key table ). But, my whole point was that blitz3dsdk should be able to have functioning blitz keyboard commands even in a blitz3dsdk controlled child window.

b32 says this is pretty much the same behaviour as the regular blitz3d product itself. So, basically what I want would be a feature request. I know that a single person like me that asks for feature request on the blitz forums is pretty much saying that im sol'd.

I just want the ease of use of the blitz command set in other languages. I would think that the blitz keyboard commands not working when a blitz app is running in a child window shouldn't be ignored.

* sounds like im ranting, I apologize for that.