This gets stranger. Once the sphere has penetrated I have put a debug that does a setposition to a height above where it is. The sphere is reporting it has a linearforce but is stationary + adding force to it is ignored ?
I have issued a dWorldSetAutoDisableFlag(World,0) in case its turning itself off but its still stationary ?
I have issued a dWorldSetAutoDisableFlag(World,0) in case its turning itself off but its still stationary ?