Hi Yahfree
icon strips are like blitz anim image strips. icons within the iconstrip are index'd so for example. the handle returned from WB3D_LoadIconStrip() is used when calling WB3D_SetGadgetIconStrip()
WB3D_SetGadgetIconStrip() will attach an icon strip to the passed gadget. then when adding items to a treeview using WB3d_AddTreeViewNode() the icon param is the image index you want.
kev
icon strips are like blitz anim image strips. icons within the iconstrip are index'd so for example. the handle returned from WB3D_LoadIconStrip() is used when calling WB3D_SetGadgetIconStrip()
WB3D_SetGadgetIconStrip() will attach an icon strip to the passed gadget. then when adding items to a treeview using WB3d_AddTreeViewNode() the icon param is the image index you want.
kev