Mouse events in Dev-C++

Blitz3D SDK Forums/Blitz3D SDK Programming/Mouse events in Dev-C++

b32:
Use GetAsyncKeyState function with care...
http://www.blitzbasic.com/Community/posts.php?topic=71387
Pepsi:
After setting up a Blitz3DSDK event handler your main window will be able to catch keyboard messages right?
Then you can send any keyboard messages from your main window to your child. Did you try this?
here is my pseudo code :
Function MyMainWindowMessageHandler(hwnd, msg, lparam, wparam)
{
  switch (msg)
  {
    case keyboardmessage:
      PostMessageTo ChildWindow
      break;
    .
    .
    .
  }
}