I wish someone had made a small 3d physics lib in B3D. Something for cars and the basic forces and rotation etc using blitz collision...
Verlet is definately not slow - I've had 50+ vehicles running solidly at 50fps and all done in blitz :
http://www.blitzbasic.com/Community/posts.php?topic=62881#703522
I may still release the source once my current project is finished. I guess that doesn't help much!
Stevie