So what's the best Physics Lib for B3D these days?

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I wish someone had made a small 3d physics lib in B3D. Something for cars and the basic forces and rotation etc using blitz collision...



Verlet is definately not slow - I've had 50+ vehicles running solidly at 50fps and all done in blitz :

http://www.blitzbasic.com/Community/posts.php?topic=62881#703522

I may still release the source once my current project is finished. I guess that doesn't help much!

Stevie