Mouse events in Dev-C++

Blitz3D SDK Forums/Blitz3D SDK Programming/Mouse events in Dev-C++

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.


I don't think that is really a bug, it is the same way that Blitz3D programs respond. When the window is inactive, MouseX() keeps responding, but KeyDown() doesn't.



guess im sol then...