Position based dynamics (Physics)

BlitzMax Forums/BlitzMax Programming/Position based dynamics (Physics)

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I read most of the article and played with your demo. I see you implemented a distance constraint. Are you going to be adding any others such as a linear spring and a bending spring? The math is difficult to follow so if these two were implemented it would be great. Also, is there any collision detection going on in your code? I know the article mentions it but I'm not sure how much of it you have implemented.