Bi-Directional Rotation

Blitz3D Forums/Blitz3D Beginners Area/Bi-Directional Rotation

Eh .. the vector which you want to align the axis to.


...........
..........2
...........
1..........



Say point 1 is the left tyres and point 2 is the right tyres, looking from behind the vehicle.

The vector pointing from p1 to p2 is ..

V\x = p2\x - p1\x
V\y = p2\y - p1\z
V\z = p2\z - p1\z

To align the x ( roll axis ) of the chassis to this vector use ...

Aligntovector Chassis, Vx, Vy, Vz, 1

Like I said - look at the driver example in the 3d samples folder.

Stevie