If you're currently using MiniB3D, if you can respond to these few questions that would be much appreciated:
1) What is your primary platform for BlitzMax/MiniB3D dev? (Win/Mac/Linux)
2) What are using MiniB3D for? (for fun, a game, an app etc)
3) In the next update, what is the one thing you'd most like to see improved?
4) In the next update, what is the one thing you'd most like to see added?
5) Would you rather MiniB3D remained as it is - a subset of Blitz3D, or would you rather it matched the complete Blitz3D command set, or thirdly, expanded it?
Thanks in advance.
1) What is your primary platform for BlitzMax/MiniB3D dev? (Win/Mac/Linux)
2) What are using MiniB3D for? (for fun, a game, an app etc)
3) In the next update, what is the one thing you'd most like to see improved?
4) In the next update, what is the one thing you'd most like to see added?
5) Would you rather MiniB3D remained as it is - a subset of Blitz3D, or would you rather it matched the complete Blitz3D command set, or thirdly, expanded it?
Thanks in advance.