Thanks Picklesworth, i'll take a look at that =]
@jfk
Haha np ;)
Yay make over complete. All system go! (sound like star trek XD) Nream have a major upgrade. Picture speaks a thousand words....



Nream now feature a "Map-Parent" system, maps can be child of other maps for easier management. Speed also increase 2x at least. WinGUI amazinggggg lol. Also, thanks to FastText plugin, I can now do Unicode and textwrap with easeeeeeeeeeee. You can now make games in COMPLETELY different language if you want. Scripts has been optimzed for unicode display.
Game Shots:


I also added a "Dynamic portrait" command (Above), players can make dynamic portrait similar to WC3. So user dont need to make a picture for every model (But still can if they want to =D).
I also added in some effects commands, see that bubble above the dwarf? thats an effect! Its based on 2D Framed picture. So effects can be endlesss.
Thats all for now, will be back up for sale soon. Thx for all the support =]
@jfk
Haha np ;)
Yay make over complete. All system go! (sound like star trek XD) Nream have a major upgrade. Picture speaks a thousand words....



Nream now feature a "Map-Parent" system, maps can be child of other maps for easier management. Speed also increase 2x at least. WinGUI amazinggggg lol. Also, thanks to FastText plugin, I can now do Unicode and textwrap with easeeeeeeeeeee. You can now make games in COMPLETELY different language if you want. Scripts has been optimzed for unicode display.
Game Shots:


I also added a "Dynamic portrait" command (Above), players can make dynamic portrait similar to WC3. So user dont need to make a picture for every model (But still can if they want to =D).
I also added in some effects commands, see that bubble above the dwarf? thats an effect! Its based on 2D Framed picture. So effects can be endlesss.
Thats all for now, will be back up for sale soon. Thx for all the support =]