Tank Universal released

Miscellaneous Forums/Blitz Showcase/Tank Universal released

Darkmere

I hear you. I think in a situation like that, I could look at a savepoint system, as the maze part of that level is separate from the rest of the level (scripting wise), so at least you would restart at the maze portion of that level. (In fact if the game gets picked up by a publisher, I wouldn’t be surprised if a save checkpoint system would be a request they’d make before taking on the title).

However, as game programmer, it’d be a much trickier job in the big battle levels to make sure every unit + positioning + particlefx + behaviors + global vals were accurately recreated on reload.