3DS-->B3D

BlitzMax Modules Forums/MiniB3D/3DS-->B3D

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I think i figured it out. When working with more primitive shapes, it works. When working with the really smooth high-poly figure, it crashes and says that it is outside array length.
My Conclusion: I broke some sort of poly limit

Can anyone confirm that?

On slightly different notes:
1. Decorator keeps giving me a 'Memory Access Violation' error
2. When I do sometimes manage to get a model into MiniB3d (through AN8TOB3D and Slim Shady) the colors are gone. What is the best way to get a model out of Anim8or and into MiniB3D (with color)(animation not required)?