Well or u cold just use the blitz 3d own commands ;)
But be warned. its not easy. many holes to fall in deep.
Here is what i do.
1) Program a Chatt
2) Program a dirept IP to IP demo.
3) Build a server that can handle multiple TCP streams.
4) Finial step. Learn the wirtebytes() and readavail() test diferent packet size. and learn from misstakes.
often users say.. "I coded a complete game.. how cold i make it online" LOL. they shold had asked me "I coded a network engine. how to code a Game"
But be warned. its not easy. many holes to fall in deep.
Here is what i do.
1) Program a Chatt
2) Program a dirept IP to IP demo.
3) Build a server that can handle multiple TCP streams.
4) Finial step. Learn the wirtebytes() and readavail() test diferent packet size. and learn from misstakes.
often users say.. "I coded a complete game.. how cold i make it online" LOL. they shold had asked me "I coded a network engine. how to code a Game"