1st: Do whatever you can do to get the game up and running as easily as possible.
2nd: Test it on a variety of computers. As long as it's running at 30fps or higher on anything, you're fine!
3rd: If it's running too slow, THEN you can start to optimize things. Depending on how many things you are drawing on screen, it could be something other than drawtext slowing your game down.
2nd: Test it on a variety of computers. As long as it's running at 30fps or higher on anything, you're fine!
3rd: If it's running too slow, THEN you can start to optimize things. Depending on how many things you are drawing on screen, it could be something other than drawtext slowing your game down.