Thanks for explaining that Gabriel!
I just got a reply from Josh (that was quick!), he says that if a rigged character is saved as an X from within CharacterShop... It can then be converted to a .B3D using `Ultimate Unwrap`... and apparently that works perfect :)
I just got a reply from Josh (that was quick!), he says that if a rigged character is saved as an X from within CharacterShop... It can then be converted to a .B3D using `Ultimate Unwrap`... and apparently that works perfect :)