Language Bug regarding Const specifiers

BlitzMax Forums/BlitzMax Programming/Language Bug regarding Const specifiers

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Apart from the reasons above - why would you want to have a string stored in one constant, and its length in another? The whole point of OOP is that you don't have to do things like this.