Server Lag?

Blitz3D Forums/Blitz3D Programming/Server Lag?

Oh quite, the above code was only orginally designed to demonstrate the serverside behaviour while an incomming connection was being processed. The test was run on a LAN where you could expect the usual type of latency to be at a minium.

The only thing I was (past tense) concerned with was Blitz's ability to perform with a constant flow of clients comming and going. Now I know it can.