Tim, why is TextureSize important? Wouldn't it work without it?
Also is there a reason why you chose to include a scalefactor as part of the type when you can just use SetScale externally? Was it for some kind of increased flexibility because I can't see it at the moment...;-)
Anyway integration is going well.
Also is there a reason why you chose to include a scalefactor as part of the type when you can just use SetScale externally? Was it for some kind of increased flexibility because I can't see it at the moment...;-)
Anyway integration is going well.