Here, I found this topic:
http://www.blitzbasic.com/Community/posts.php?topic=33747
you can also change the system cursor:
http://www.blitzbasic.com/Community/posts.php?topic=33747
you can also change the system cursor:
;.lib "user32.dll" ; ;api_DestroyCursor% (hCursor%) : "DestroyCursor" ;api_SetSystemCursor% (hcur%, id%) : "SetSystemCursor" ;api_CreateCursor% (hInstance%, nXhotspot%, nYhotspot%, nWidth%, nHeight%, lpANDbitPlane*, lpXORbitPlane*) : "CreateCursor" ;api_LoadCursor% (hInstance%, lpCursorName%) : "LoadCursorA" ;----------------------- ;!if you run this program, the cursor will change ;even after the program is done! ;you can go to (windows) START->SETTINGS->MOUSE-> and ;change the scheme to change it back. Graphics 800, 600, 0, 2 bank1 = CreateBank(32) bank2 = CreateBank(32) ;this is a bitmap, which means 8 pixels are stored in a single number ;i wrote the bits separately, you can replace them with a zero to make them black For j = 0 To 15 For i = 0 To 1 ;color 1 (AND) PokeByte bank1, j + i * 16, 1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 ;color 2 (OR) PokeByte bank2, j + i * 16, 1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 Next Next ;create cursor cursor = api_CreateCursor(0, 0, 0, 16, 16, bank1, bank2) api_SetSystemCursor(cursor, 32512) WaitKey() api_DestroyCursor(cursor) FreeBank bank1 FreeBank bank2 End