Still using blitz3d and working on my 3d platformer engine, which will allow easy to create 3d platformers with highly customiseable avatar controls/actions. Actually it can easily create 3d, 2.5d, fixed camera and hopefully even super smash bros type games(need to tweak the collision system some more).
ps possibly move the thing over to blitzmax which would be a ton of work, or i might just redo the tools in blitzmax gui along with minib3d. I posted an old demo in the showcase a while back.
ps possibly move the thing over to blitzmax which would be a ton of work, or i might just redo the tools in blitzmax gui along with minib3d. I posted an old demo in the showcase a while back.