Is BMax fast enough for realtime sound synthesis?

BlitzMax Forums/BlitzMax Programming/Is BMax fast enough for realtime sound synthesis?

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You arent really going to be able to generate one sample at a time and play it, ie making thousands of calls to `play one sample`. Good luck. But you can pre-generate some sound and then apply a filter to it. If you have a small enough buffer the user will experience it as responsive.