Logic Gui 2.0 Released

BlitzMax Forums/BlitzMax GUI Programming/Logic Gui 2.0 Released


Bug1 is confirmed and fixed!
Bug2 is also confirmed and fixed!
The source code created by Logic Gui 'is' SuperStrict compatible! If you ever encounter anything else please let me know. In the above bug there were only two lines swapped and SuperStrict is turned on as default in the Header file.


Great!


But i wonder if you could use the Layer Window. Please open it and select all layer on top and move the slider on the right towards zero. This will make your gadgets shine through and your grid underneath visible.


Actually, I have all windows open at all times. It didn't occur to me to adjust transparency so I could see the grid. I will try that next time I use LogicGUI.

As for the snap, I think it would work better if it snapped from any direction.


But for the last point i have to say sorry, there will be no warning.


Well, it's your product and your decision. Can I ask why you sound so stern about this issue?


I can send you a new version this weekend if that's ok


That'd be great, I look forward to it.

SpaceAce