Sorry - my mistake, you're right.
Though I must say that it took me two hours to work out how to move a single vertex - the 'help file' doesn't cover it - I found it in UV mapping. (?!)
Never mind, I found that FragMotion can import b3d's and export ms3d's.
Though I must say that it took me two hours to work out how to move a single vertex - the 'help file' doesn't cover it - I found it in UV mapping. (?!)
Never mind, I found that FragMotion can import b3d's and export ms3d's.