Yeah
Compiles firn but with the Method I have it in it does not.
This is not a Run time problem currently Blueapples, it's a compile time problem. But since the code above compiles and the same code inside a my type method does not, that means there are more problems, so I REM it out and the program compiles fine in SuperStrict.
Hmm.....
OH crap!!
I had
This is for those of us that are using the B3dSDK it was at the top of a sample program and I did not delete it.
The Include has this at the bottom.
I suppose this will screw you up because there are no type declarations and they don't make any sense..They both take an Object as the input parameter.
AHHHH!!!!!
SuperStrict Local B:Int Local Ent:Object=HandleToObject(B)
Compiles firn but with the Method I have it in it does not.
This is not a Run time problem currently Blueapples, it's a compile time problem. But since the code above compiles and the same code inside a my type method does not, that means there are more problems, so I REM it out and the program compiles fine in SuperStrict.
Hmm.....
OH crap!!
I had
Import "blitz3d.bmx"at the top of my program.
This is for those of us that are using the B3dSDK it was at the top of a sample program and I did not delete it.
The Include has this at the bottom.
Function HandleToObject:Object(obj:Object) Return obj End Function Function HandleFromObject(obj:Object) Local h=HandleToObject(obj) Return h End Function
I suppose this will screw you up because there are no type declarations and they don't make any sense..They both take an Object as the input parameter.
AHHHH!!!!!