I will try that...
The actual Type I use is TPhysicsObject..
So I think I have tried.
But I will try when I get home.
I guess my underlying questions is without superstrict...the program runs correctly. Meaning to me that the code is "Good" in a not strict sense..... Why?
The actual Type I use is TPhysicsObject..
So I think I have tried.
Local Ent:TPhysicsObject=TPhysicsObject(HandleToObject(pxGetBodyUserData(Body)))
But I will try when I get home.
I guess my underlying questions is without superstrict...the program runs correctly. Meaning to me that the code is "Good" in a not strict sense..... Why?